Deranged Archaeologist
Combat level 276 · 200 hitpoints
A Fossil Island magic attacker who drops the Fossil Island wyvern-adjacent supplies and, importantly, is a very easy source of a Magic shortbow-level kill for low accounts. Protect from Magic trivialises him.
Requirements
- Fossil Island access
- No quest requirement beyond Bone Voyage
Pointers
- Protect from Magic the whole fight. His only real attack is magical.
- When he shouts "Learn to read!" a green AoE lands on your tile. Step one square off it.
- He can be safespotted with ranged behind the surrounding rocks.
- Nothing he drops warrants risking good gear.
What the sim brings here
Every worn slot and every inventory row below is the combat simulation's own output, at the style it ranks fastest for each account tier. Each line carries the channel that chose it: sim means the model solved it, and inherited means the value came through from the hand-authored loadout the solver starts from. Riding through a generator does not make a value derived, so those are marked rather than presented as the model's answer. A line marked unattributed carries a channel the model's own vocabulary no longer declares, so no word is put on it at all rather than one being read off the channel's spelling. Where the model has not answered a row, its own refusal is printed instead; where it has answered a row it doubts, the answer is printed with the doubt attached rather than withheld.
max tier, magic (Magic is fastest)
Worn gear: 11 of 11 slots chosen by the sim.
- Head: Ancestral hat sim
- Cape: Imbued guthix cape sim
- Neck: Occult necklace sim
- Ammo: Ancient blessing sim
- Weapon: Tumeken's shadow sim
- Body: Ancestral robe top sim
- Shield: nothing sim
- Legs: Ancestral robe bottom sim
- Hands: Confliction gauntlets sim
- Feet: Avernic treads (et) sim
- Ring: Magus ring sim
The model doubts this gear (tied with an identical item, so enumeration order decided): the head, cape, neck, ammo, body, legs slots each hold an item the model cannot tell apart from an alternative the search could equally have taken, re-scored identical in this row's own bag. Enumeration order decided it, so the sim had NO REASON; that is not the same as the pick being wrong. SOLVED_GEAR_TIES names them.
Inventory: 3 of 4 rows chosen by the sim, 1 carrying no channel at all.
- Ancient brew(4) x3 sim
- Super restore(4) x20 sim
- Rune pouch sim
- Max cape ruled
Spellbook: Standard, claimed by High Level Alchemy (a purpose the boss page names). Grants High Level Alchemy. Cannot cast Vengeance. Vengeance is on Lunar and High Level Alchemy (utility) has claimed Standard. One book per trip.
Open question, not a ruling: Shane: whether runes the page tells the player to carry (alching, telegrab, a mechanic closer) outrank a thrall or Vengeance the damage model ranked on value, when the two live on different books. Default (a) utility wins, chosen by the session-53 coordinator, 2026-09-14, pending Shane
Trip: about 180.32 kills in 56 minutes, limited by prayer.
mid tier, melee (Melee and Magic are too close to call)
Worn gear: 11 of 11 slots chosen by the sim.
- Head: Oathplate helm sim
- Cape: Infernal cape sim
- Neck: Amulet of torture sim
- Ammo: nothing sim
- Weapon: Soulreaper axe sim
- Body: Oathplate chest sim
- Shield: nothing sim
- Legs: Oathplate legs sim
- Hands: Ferocious gloves sim
- Feet: Avernic treads (max) sim
- Ring: Bellator ring sim
The model doubts this gear (tied with an identical item, so enumeration order decided): the head, neck, body, legs slots each hold an item the model cannot tell apart from an alternative the search could equally have taken, re-scored identical in this row's own bag. Enumeration order decided it, so the sim had NO REASON; that is not the same as the pick being wrong. SOLVED_GEAR_TIES names them.
Inventory: 5 of 6 rows chosen by the sim, 1 carrying no channel at all.
- Dragon claws sim
- Super combat potion(4) x2 sim
- Saradomin brew(4) x3 sim
- Zamorak brew(4) sim
- Rune pouch sim
- Teleport to house (tablet) ruled
Spellbook: Standard, claimed by High Level Alchemy (a purpose the boss page names). Grants High Level Alchemy. Cannot cast Vengeance. Vengeance is on Lunar and High Level Alchemy (utility) has claimed Standard. One book per trip.
Open question, not a ruling: Shane: whether runes the page tells the player to carry (alching, telegrab, a mechanic closer) outrank a thrall or Vengeance the damage model ranked on value, when the two live on different books. Default (a) utility wins, chosen by the session-53 coordinator, 2026-09-14, pending Shane
Trip: about 5.44 kills in 2 minutes, limited by food.
mid tier, magic (Melee and Magic are too close to call)
Worn gear: 11 of 11 slots chosen by the sim.
- Head: Virtus mask sim
- Cape: Imbued guthix cape sim
- Neck: Occult necklace sim
- Ammo: Ancient blessing sim
- Weapon: Trident of the swamp sim
- Body: Virtus robe top sim
- Shield: Elidinis' ward (f) sim
- Legs: Virtus robe bottom sim
- Hands: Tormented bracelet sim
- Feet: Avernic treads (et) sim
- Ring: Magus ring sim
The model doubts this gear (tied with an identical item, so enumeration order decided): the cape, neck, ammo, hands slots each hold an item the model cannot tell apart from an alternative the search could equally have taken, re-scored identical in this row's own bag. Enumeration order decided it, so the sim had NO REASON; that is not the same as the pick being wrong. SOLVED_GEAR_TIES names them.
Inventory: 3 of 4 rows chosen by the sim, 1 carrying no channel at all.
- Ancient brew(4) x3 sim
- Super restore(4) x20 sim
- Rune pouch sim
- Teleport to house (tablet) ruled
Spellbook: Standard, claimed by High Level Alchemy (a purpose the boss page names). Grants High Level Alchemy. Cannot cast Vengeance. Vengeance is on Lunar and High Level Alchemy (utility) has claimed Standard. One book per trip.
Open question, not a ruling: Shane: whether runes the page tells the player to carry (alching, telegrab, a mechanic closer) outrank a thrall or Vengeance the damage model ranked on value, when the two live on different books. Default (a) utility wins, chosen by the session-53 coordinator, 2026-09-14, pending Shane
Trip: about 116.29 kills in 58 minutes, limited by prayer.
budget tier, magic (Magic and Melee are too close to call)
Worn gear: 11 of 11 slots chosen by the sim.
- Head: Saradomin mitre sim
- Cape: Imbued guthix cape sim
- Neck: Occult necklace sim
- Ammo: Rada's blessing 2 sim
- Weapon: Trident of the swamp sim
- Body: Virtus robe top sim
- Shield: Arcane spirit shield sim
- Legs: Ancestral robe bottom sim
- Hands: Tormented bracelet sim
- Feet: Avernic treads sim
- Ring: Magus ring sim
The model doubts this gear (tied with an identical item, so enumeration order decided): the head, cape, neck, ammo, legs, hands slots each hold an item the model cannot tell apart from an alternative the search could equally have taken, re-scored identical in this row's own bag. Enumeration order decided it, so the sim had NO REASON; that is not the same as the pick being wrong. SOLVED_GEAR_TIES names them.
Inventory: 3 of 4 rows chosen by the sim, 1 carrying no channel at all.
- Ancient brew(4) x3 sim
- Super restore(4) x20 sim
- Rune pouch sim
- Ring of dueling(8) ruled
Spellbook: Standard, claimed by High Level Alchemy (a purpose the boss page names). Grants High Level Alchemy. Cannot cast Vengeance. Vengeance is on Lunar and High Level Alchemy (utility) has claimed Standard. One book per trip.
Open question, not a ruling: Shane: whether runes the page tells the player to carry (alching, telegrab, a mechanic closer) outrank a thrall or Vengeance the damage model ranked on value, when the two live on different books. Default (a) utility wins, chosen by the session-53 coordinator, 2026-09-14, pending Shane
Trip: about 117.83 kills in 61 minutes, limited by prayer.
budget tier, melee (Magic and Melee are too close to call)
Worn gear: 11 of 11 slots chosen by the sim.
- Head: Oathplate helm sim
- Cape: nothing sim
- Neck: Amulet of glory sim
- Ammo: nothing sim
- Weapon: Soulreaper axe sim
- Body: Oathplate chest sim
- Shield: nothing sim
- Legs: Oathplate legs sim
- Hands: Barrows gloves sim
- Feet: Avernic treads sim
- Ring: Bellator ring sim
The model doubts this gear (tied with an identical item, so enumeration order decided): the head, neck, body, legs slots each hold an item the model cannot tell apart from an alternative the search could equally have taken, re-scored identical in this row's own bag. Enumeration order decided it, so the sim had NO REASON; that is not the same as the pick being wrong. SOLVED_GEAR_TIES names them.
Inventory: 4 of 5 rows chosen by the sim, 1 carrying no channel at all.
- Super combat potion(4) x3 sim
- Saradomin brew(4) x12 sim
- Zamorak brew(4) x8 sim
- Rune pouch sim
- Ring of dueling(8) ruled
Spellbook: Standard, claimed by High Level Alchemy (a purpose the boss page names). Grants High Level Alchemy. Cannot cast Vengeance. Vengeance is on Lunar and High Level Alchemy (utility) has claimed Standard. One book per trip.
Open question, not a ruling: Shane: whether runes the page tells the player to carry (alching, telegrab, a mechanic closer) outrank a thrall or Vengeance the damage model ranked on value, when the two live on different books. Default (a) utility wins, chosen by the session-53 coordinator, 2026-09-14, pending Shane
Trip: about 12.96 kills in 6 minutes, limited by prayer.
What each of those badges means
- derived:ascent (sim): an accepted coordinate-ascent move: betterThan() preferred this candidate over the incumbent under the row objective and band. The weapon+ammo+shield pairing and the crystal set arrive here too, because both are offered to the same acceptance test.
- derived:cheapestEqual (sim): cheapestOfEquals(): at budget, an exactly-tied cheaper item replaced the one in this slot. It changes the price and, by construction, not the score.
- derived:composed (sim): balanceInventory() sized this row from the derived supply menu. The menu enumerates CONSUMABLES and narrows by style, tier and price; it is not the authored bag.
- derived:empty (sim): the finished loadout leaves this slot EMPTY, and that is an ANSWER rather than a gap: a two-handed weapon forfeits the shield and a weapon that stores its own ammunition frees the ammo slot. Recorded so a null slot is never read as unprovenanced.
- derived:pouch (sim): derivePouchInto(): the rune pouch and its loose overflow, from the spell the build actually casts and the pouch slot criterion. Not from a pouch a human typed.
- derived:seedWeapon (sim): the weapon the ascent BEGAN from, taken off the dps-ranked weapon shortlist, or the forced weapon of a multi-start seed. Never off a start loadout.
- derived:spec (sim): a carried special-attack weapon PROPOSED by `specPlan` (specchoice.js), which prices every SPEC_ATTACKS weapon that deals damage or drains defence on top of the bag solved without one, and KEPT by `judgeSpecArms` only where the composed bag with it beats the bag without it under `compareScores`. The row's `kpt.specWeapon` carries both arms.
- ruled:escape (ruled): escapeLeg(): the way OUT, taken from the typed per-tier table ESCAPE_PLAN and judged against the account, with nothing substituted and no fallback ladder. The ACCOUNT CHECK is a derivation; the CHOICE of item is not, so this is not a `derived:` channel. ESCAPE_PLAN carries no attributedTo field (PROVENANCE_BACKLOG: silent-and-unattributed), so this channel does not claim one either.