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OSRS Boss Gear & Inventories

Every boss, three styles, three gear tiers • priced live from the OSRS Wiki GE API • loading prices…

Tombs of Amascut

The third raid and the most solo-friendly. You choose your own difficulty via invocations, which scale both damage taken and loot. Four path bosses (Akkha, Ba-Ba, Kephri, Zebak) then Wardens. Drops Tumeken's shadow, the Masori set, Elidinis' ward, Osmumten's fang and Lightbearer.

Requirements

  • Beneath Cursed Sands
  • Scales with chosen invocation level (150 = entry, 300+ = purple-worthy, 500+ = expert)
  • Solo-friendly

Pointers

  • INVOCATIONS ARE YOUR DIFFICULTY DIAL. Start at 150 raid level and climb. Do not jump to 300+ before you know every room.
  • Akkha: cycles four styles AND four elemental shields. You must match your attack style to his current shield colour.
  • Ba-Ba: boulders roll down lanes; sarcophagi spawn baboons. Stay out of the lanes.
  • Kephri: she is invulnerable while her shield is up. Kill the scarab swarms and the healers below her.
  • Zebak: he is weak to a Lightbearer-boosted spec dump. Avoid the poison waves and use the boulders to block his roar.
  • Wardens P2: use the obelisk energy; P3: dodge the lightning and the falling debris in the corridor.
  • The Lightbearer ring (faster special regeneration) is arguably the best in-raid quality of life drop.

What the sim brings here

Every worn slot and every inventory row below is the combat simulation's own output, at the style it ranks fastest for each account tier. Each line carries the channel that chose it: sim means the model solved it, and inherited means the value came through from the hand-authored loadout the solver starts from. Riding through a generator does not make a value derived, so those are marked rather than presented as the model's answer. A line marked unattributed carries a channel the model's own vocabulary no longer declares, so no word is put on it at all rather than one being read off the channel's spelling. Where the model has not answered a row, its own refusal is printed instead; where it has answered a row it doubts, the answer is printed with the doubt attached rather than withheld.

The model declines to name a best style at this encounter: the Infobox Monster block this stat block is read from (Tumeken's Warden, block 1 (Phase 2 (Active))) declares `scaledhp = Yes`, so the hitpoints the model holds are one scaled snapshot of a figure the page states no single value for, so a style ranked against it is ranked against a fight the model cannot state. Every style it has either an answer or a stated reason for is listed below, rather than one being chosen for it.

max tier, magic

Worn gear: 11 of 11 slots chosen by the sim.

  • Head: Virtus mask sim
  • Cape: Imbued guthix cape sim
  • Neck: Occult necklace sim
  • Ammo: nothing sim
  • Weapon: Tumeken's shadow sim
  • Body: Ancestral robe top sim
  • Shield: nothing sim
  • Legs: Ancestral robe bottom sim
  • Hands: Confliction gauntlets sim
  • Feet: Avernic treads (et) sim
  • Ring: Magus ring sim

The model doubts this gear (tied with an identical item, so enumeration order decided): the cape, neck, body, legs slots each hold an item the model cannot tell apart from an alternative the search could equally have taken, re-scored identical in this row's own bag. Enumeration order decided it, so the sim had NO REASON; that is not the same as the pick being wrong. SOLVED_GEAR_TIES names them.

Inventory: 3 of 3 rows chosen by the sim.

  • Saradomin brew(4) x13 sim
  • Super restore(4) x2 sim
  • Ancient brew(4) x12 sim

The model doubts this inventory ():

Spellbook: Lunar. Grants Vengeance.

Trip: about 2.48 kills in 7 minutes, limited by run.

max tier, melee

Worn gear: 11 of 11 slots chosen by the sim.

  • Head: Torva full helm sim
  • Cape: Infernal cape sim
  • Neck: Amulet of rancour sim
  • Ammo: nothing sim
  • Weapon: Holy scythe of vitur sim
  • Body: Oathplate chest sim
  • Shield: nothing sim
  • Legs: Oathplate legs sim
  • Hands: Ferocious gloves sim
  • Feet: Avernic treads (max) sim
  • Ring: Ultor ring sim

The model doubts this gear (tied with an identical item, so enumeration order decided): the head, weapon, body, legs slots each hold an item the model cannot tell apart from an alternative the search could equally have taken, re-scored identical in this row's own bag. Enumeration order decided it, so the sim had NO REASON; that is not the same as the pick being wrong. SOLVED_GEAR_TIES names them.

Inventory: 6 of 6 rows chosen by the sim.

  • Dragon claws sim
  • Super combat potion(4) sim
  • Saradomin brew(4) x10 sim
  • Super restore(4) x6 sim
  • Ancient brew(4) x3 sim
  • Zamorak brew(4) x6 sim

The model doubts this inventory ():

Spellbook: Lunar. Grants Vengeance.

Trip: about 2.86 kills in 8 minutes, limited by run.

max tier, ranged

Worn gear: 11 of 11 slots chosen by the sim.

  • Head: Void ranger helm sim
  • Cape: Blessed dizana's quiver sim
  • Neck: Necklace of rupture sim
  • Ammo: Seeking dragon arrow sim
  • Weapon: Twisted bow sim
  • Body: Elite void top sim
  • Shield: nothing sim
  • Legs: Elite void robe sim
  • Hands: Void knight gloves sim
  • Feet: Avernic treads (max) sim
  • Ring: Venator ring sim

Inventory: 4 of 4 rows chosen by the sim.

  • Ranging potion(4) x11 sim
  • Ancient brew(4) sim
  • Saradomin brew(4) x10 sim
  • Super restore(4) x4 sim

The model doubts this inventory ():

Spellbook: Lunar. Grants Vengeance.

Trip: about 1.12 kills in 13 minutes, limited by run.

mid tier, magic

Worn gear: 11 of 11 slots chosen by the sim.

  • Head: Virtus mask sim
  • Cape: Imbued guthix cape sim
  • Neck: Occult necklace sim
  • Ammo: nothing sim
  • Weapon: Kodai wand sim
  • Body: Ancestral robe top sim
  • Shield: Tome of earth sim
  • Legs: Virtus robe bottom sim
  • Hands: Tormented bracelet sim
  • Feet: Avernic treads sim
  • Ring: Magus ring sim

The model doubts this gear (tied with an identical item, so enumeration order decided): the cape, neck, body, hands slots each hold an item the model cannot tell apart from an alternative the search could equally have taken, re-scored identical in this row's own bag. Enumeration order decided it, so the sim had NO REASON; that is not the same as the pick being wrong. SOLVED_GEAR_TIES names them.

Inventory: 5 of 5 rows chosen by the sim.

  • Saradomin brew(4) x17 sim
  • Super restore(4) x7 sim
  • Ancient brew(4) sim
  • Cooked moonlight antelope sim
  • Rune pouch sim

The model doubts this inventory ():

Spellbook: Standard, committed by Earth Wave. Cannot cast Resurrect Greater Ghost, Vengeance. Resurrect Greater Ghost, Vengeance are on Arceuus/Lunar but this build is committed to Standard: not castable without Spellbook Swap.

Trip: about 0.4 kills in 18 minutes, limited by prayer.

mid tier, melee

Worn gear: 11 of 11 slots chosen by the sim.

  • Head: Torva full helm sim
  • Cape: Infernal cape sim
  • Neck: Amulet of torture sim
  • Ammo: nothing sim
  • Weapon: Soulreaper axe sim
  • Body: Oathplate chest sim
  • Shield: nothing sim
  • Legs: Oathplate legs sim
  • Hands: Ferocious gloves sim
  • Feet: Avernic treads (max) sim
  • Ring: Ultor ring sim

The model doubts this gear (tied with an identical item, so enumeration order decided): the head, neck, body, legs slots each hold an item the model cannot tell apart from an alternative the search could equally have taken, re-scored identical in this row's own bag. Enumeration order decided it, so the sim had NO REASON; that is not the same as the pick being wrong. SOLVED_GEAR_TIES names them.

Inventory: 7 of 7 rows chosen by the sim.

  • Voidwaker sim
  • Super combat potion(4) x5 sim
  • Saradomin brew(4) x9 sim
  • Super restore(4) x5 sim
  • Ancient brew(4) sim
  • Zamorak brew(4) x5 sim
  • Cooked moonlight antelope sim

The model doubts this inventory ():

Spellbook: Lunar. Grants Vengeance.

Trip: about 1.23 kills in 13 minutes, limited by run.

mid tier, ranged

Worn gear: 11 of 11 slots chosen by the sim.

  • Head: Masori mask (f) sim
  • Cape: Blessed dizana's quiver sim
  • Neck: Necklace of anguish sim
  • Ammo: Ancient blessing sim
  • Weapon: Toxic blowpipe sim
  • Body: Masori body (f) sim
  • Shield: nothing sim
  • Legs: Masori chaps (f) sim
  • Hands: Zaryte vambraces sim
  • Feet: Avernic treads sim
  • Ring: Venator ring sim

The model doubts this gear (tied with an identical item, so enumeration order decided): the neck, ammo slots each hold an item the model cannot tell apart from an alternative the search could equally have taken, re-scored identical in this row's own bag. Enumeration order decided it, so the sim had NO REASON; that is not the same as the pick being wrong. SOLVED_GEAR_TIES names them.

Inventory: 3 of 3 rows chosen by the sim.

  • Ranging potion(4) x7 sim
  • Saradomin brew(4) x14 sim
  • Super restore(4) x6 sim

The model doubts this inventory ():

Spellbook: Lunar. Grants Vengeance.

Trip: about 1 kills in 16 minutes, limited by prayer.

budget tier, magic

Worn gear: 11 of 11 slots chosen by the sim.

  • Head: Virtus mask sim
  • Cape: Imbued guthix cape sim
  • Neck: Occult necklace sim
  • Ammo: nothing sim
  • Weapon: Kodai wand sim
  • Body: Virtus robe top sim
  • Shield: Tome of earth sim
  • Legs: Virtus robe bottom sim
  • Hands: Tormented bracelet sim
  • Feet: Avernic treads sim
  • Ring: Magus ring sim

The model doubts this gear (tied with an identical item, so enumeration order decided): the cape, neck, hands slots each hold an item the model cannot tell apart from an alternative the search could equally have taken, re-scored identical in this row's own bag. Enumeration order decided it, so the sim had NO REASON; that is not the same as the pick being wrong. SOLVED_GEAR_TIES names them.

Inventory: 5 of 5 rows chosen by the sim.

  • Saradomin brew(4) x15 sim
  • Super restore(4) x4 sim
  • Ancient brew(4) x6 sim
  • Cooked moonlight antelope sim
  • Rune pouch sim

The model doubts this inventory ():

Spellbook: Standard, committed by Earth Wave. Cannot cast Resurrect Greater Ghost, Vengeance. Resurrect Greater Ghost, Vengeance are on Arceuus/Lunar but this build is committed to Standard: not castable without Spellbook Swap.

Trip: about 0.38 kills in 16 minutes, limited by prayer.

budget tier, melee

Worn gear: 11 of 11 slots chosen by the sim.

  • Head: Torva full helm sim
  • Cape: Ardougne cloak 3 sim
  • Neck: Amulet of torture sim
  • Ammo: nothing sim
  • Weapon: Soulreaper axe sim
  • Body: Oathplate chest sim
  • Shield: nothing sim
  • Legs: Oathplate legs sim
  • Hands: Barrows gloves sim
  • Feet: Avernic treads sim
  • Ring: Ultor ring sim

The model doubts this gear (tied with an identical item, so enumeration order decided): the head, neck, body, legs slots each hold an item the model cannot tell apart from an alternative the search could equally have taken, re-scored identical in this row's own bag. Enumeration order decided it, so the sim had NO REASON; that is not the same as the pick being wrong. SOLVED_GEAR_TIES names them.

Inventory: 4 of 4 rows chosen by the sim.

  • Super combat potion(4) x3 sim
  • Saradomin brew(4) x11 sim
  • Super restore(4) x5 sim
  • Zamorak brew(4) x8 sim

The model doubts this inventory ():

Spellbook: Lunar. Grants Vengeance.

Trip: about 1.22 kills in 16 minutes, limited by run.

budget tier, ranged

Worn gear: 11 of 11 slots chosen by the sim.

  • Head: Masori mask sim
  • Cape: Ardougne cloak 3 sim
  • Neck: Necklace of anguish sim
  • Ammo: nothing sim
  • Weapon: Toxic blowpipe sim
  • Body: Masori body (f) sim
  • Shield: nothing sim
  • Legs: Masori chaps (f) sim
  • Hands: Zaryte vambraces sim
  • Feet: Avernic treads sim
  • Ring: Venator ring sim

The model doubts this gear (tied with an identical item, so enumeration order decided): the neck slot holds an item the model cannot tell apart from an alternative the search could equally have taken, re-scored identical in this row's own bag. Enumeration order decided it, so the sim had NO REASON; that is not the same as the pick being wrong. SOLVED_GEAR_TIES names them.

Inventory: 3 of 3 rows chosen by the sim.

  • Ranging potion(4) x6 sim
  • Saradomin brew(4) x15 sim
  • Super restore(4) x6 sim

The model doubts this inventory ():

Spellbook: Lunar. Grants Vengeance.

Trip: about 0.93 kills in 17 minutes, limited by prayer.

What each of those badges means

  • derived:ascent (sim): an accepted coordinate-ascent move: betterThan() preferred this candidate over the incumbent under the row objective and band. The weapon+ammo+shield pairing and the crystal set arrive here too, because both are offered to the same acceptance test.
  • derived:cheapestEqual (sim): cheapestOfEquals(): at budget, an exactly-tied cheaper item replaced the one in this slot. It changes the price and, by construction, not the score.
  • derived:composed (sim): balanceInventory() sized this row from the derived supply menu. The menu enumerates CONSUMABLES and narrows by style, tier and price; it is not the authored bag.
  • derived:empty (sim): the finished loadout leaves this slot EMPTY, and that is an ANSWER rather than a gap: a two-handed weapon forfeits the shield and a weapon that stores its own ammunition frees the ammo slot. Recorded so a null slot is never read as unprovenanced.
  • derived:pouch (sim): derivePouchInto(): the rune pouch and its loose overflow, from the spell the build actually casts and the pouch slot criterion. Not from a pouch a human typed.
  • derived:seedWeapon (sim): the weapon the ascent BEGAN from, taken off the dps-ranked weapon shortlist, or the forced weapon of a multi-start seed. Never off a start loadout.
  • derived:spec (sim): a carried special-attack weapon PROPOSED by `specPlan` (specchoice.js), which prices every SPEC_ATTACKS weapon that deals damage or drains defence on top of the bag solved without one, and KEPT by `judgeSpecArms` only where the composed bag with it beats the bag without it under `compareScores`. The row's `kpt.specWeapon` carries both arms.
  • derived:voidSeed (sim): the Void set offered assembled, because an all-or-nothing set effect pays nothing until four slots are right and every single step toward it is a strict loss. The pieces come from VOID_SET in combat.js, the same names its own predicate tests.

Tombs of Amascut strategies on the OSRS Wiki