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OSRS Boss Gear & Inventories

Every boss, three styles, three gear tiers • priced live from the OSRS Wiki GE API • loading prices…

Tormented Demons

Combat level 450 · 600 hitpoints

Ancient Guthixian Temple, 26 spawns. ~78k average per kill and the source of Tormented synapses and Burning claws (which become Emberlight). Like the gorillas, they punish single-style play, but harder.

Requirements

  • While Guthix Sleeps
  • Attack 80+, Strength 85+, Defence 80+, HP 80+
  • Ranged 85+ / Magic 82+
  • Prayer 74+

Pointers

  • PRAYER ROTATION: every 150 HP lost it swaps its overhead to the style you last damaged it with, and freezes for 6 ticks. That pause is your free damage window. Swap and keep hitting.
  • FIRE SHIELD: it takes 20% less damage from non-demonbane weapons while shielded. The shield drops after it attacks, or when it is damaged while unshielded.
  • Demonbane weapons (Emberlight, Arclight, Dark demonbane) are the optimal answer to both the shield and the demon typing.
  • WATER spells deal 30% increased damage, a genuinely strong magic option here.
  • Special attack roughly every 60 ticks: it binds you and drops fire bombs on your tile and one adjacent tile. You get 2 ticks to move. Do not stand still.
  • After the shield drops it is defenceless for ~30 ticks. That is where your specs go.

What the sim brings here

Every worn slot and every inventory row below is the combat simulation's own output, at the style it ranks fastest for each account tier. Each line carries the channel that chose it: sim means the model solved it, and inherited means the value came through from the hand-authored loadout the solver starts from. Riding through a generator does not make a value derived, so those are marked rather than presented as the model's answer. A line marked unattributed carries a channel the model's own vocabulary no longer declares, so no word is put on it at all rather than one being read off the channel's spelling. Where the model has not answered a row, its own refusal is printed instead; where it has answered a row it doubts, the answer is printed with the doubt attached rather than withheld.

The model declines to name a best style at this encounter: no single style this encounter admits meets its requirement (the monster switches its own protection prayer to the style that last hurt it, so one style stops working partway through every kill; Tormented demons/Strategies), so there is no single best style to open on. Every style it has either an answer or a stated reason for is listed below, rather than one being chosen for it.

max tier, magic

Worn gear: 11 of 11 slots chosen by the sim.

  • Head: Neitiznot faceguard sim
  • Cape: Infernal cape sim
  • Neck: Amulet of rancour sim
  • Ammo: Ancient blessing sim
  • Weapon: Emberlight sim
  • Body: Torva platebody sim
  • Shield: Avernic defender sim
  • Legs: Torva platelegs sim
  • Hands: Ferocious gloves sim
  • Feet: Avernic treads (max) sim
  • Ring: Ultor ring sim

The model doubts this gear (ranked on the primary style only): this tab is fought in melee and mage, and the gear search ranked it on melee alone. The bag it was scored in DOES pay for the 3 carried switch item(s), so the trip length is honest, but a reader who spends half the fight in another style is looking at gear chosen for the half the search could see.

Inventory: 7 of 8 rows chosen by the sim, 1 carrying no channel at all.

  • Purging staff sim
  • Occult necklace sim
  • Elidinis' ward (f) sim
  • Elder maul sim
  • Super combat potion(4) sim
  • Prayer potion(4) x18 sim
  • Zamorak brew(4) sim
  • Max cape ruled

Spellbook: Arceuus. Grants Resurrect Greater Ghost. Gave up Vengeance.

Trip: about 55.06 kills in 53 minutes, limited by prayer.

max tier, magic

Worn gear: 11 of 11 slots chosen by the sim.

  • Head: Neitiznot faceguard sim
  • Cape: Infernal cape sim
  • Neck: Amulet of rancour sim
  • Ammo: Ancient blessing sim
  • Weapon: Emberlight sim
  • Body: Torva platebody sim
  • Shield: Avernic defender sim
  • Legs: Torva platelegs sim
  • Hands: Ferocious gloves sim
  • Feet: Avernic treads (max) sim
  • Ring: Ultor ring sim

The model doubts this gear (ranked on the primary style only): this tab is fought in melee and range, and the gear search ranked it on melee alone. The bag it was scored in DOES pay for the 3 carried switch item(s), so the trip length is honest, but a reader who spends half the fight in another style is looking at gear chosen for the half the search could see.

Inventory: 7 of 8 rows chosen by the sim, 1 carrying no channel at all.

  • Twisted bow sim
  • Seeking dragon arrow sim
  • Necklace of rupture sim
  • Elder maul sim
  • Super combat potion(4) sim
  • Prayer potion(4) x18 sim
  • Zamorak brew(4) sim
  • Max cape ruled

Spellbook: Arceuus. Grants Resurrect Greater Ghost. Gave up Vengeance.

Trip: about 55.06 kills in 53 minutes, limited by prayer.

max tier, magic

Worn gear: 11 of 11 slots chosen by the sim.

  • Head: Masori mask (f) sim
  • Cape: Blessed dizana's quiver sim
  • Neck: Necklace of rupture sim
  • Ammo: Seeking dragon arrow sim
  • Weapon: Twisted bow sim
  • Body: Masori body (f) sim
  • Shield: nothing sim
  • Legs: Masori chaps (f) sim
  • Hands: Zaryte vambraces sim
  • Feet: Avernic treads sim
  • Ring: Venator ring sim

The model doubts this gear (ranked on the primary style only): this tab is fought in range and mage, and the gear search ranked it on range alone. The bag it was scored in DOES pay for the 3 carried switch item(s), so the trip length is honest, but a reader who spends half the fight in another style is looking at gear chosen for the half the search could see.

Inventory: 5 of 6 rows chosen by the sim, 1 carrying no channel at all.

  • Purging staff sim
  • Occult necklace sim
  • Elidinis' ward (f) sim
  • Ranging potion(4) x2 sim
  • Prayer potion(4) x19 sim
  • Max cape ruled

Spellbook: Arceuus. Grants Resurrect Greater Ghost. Gave up Vengeance.

Trip: about 51.55 kills in 51 minutes, limited by prayer.

mid tier, magic

Worn gear: 11 of 11 slots chosen by the sim.

  • Head: Torva full helm sim
  • Cape: Infernal cape sim
  • Neck: Amulet of torture sim
  • Ammo: Ancient blessing sim
  • Weapon: Emberlight sim
  • Body: Inquisitor's hauberk sim
  • Shield: Avernic defender sim
  • Legs: Torva platelegs sim
  • Hands: Ferocious gloves sim
  • Feet: Avernic treads sim
  • Ring: Ultor ring sim

The model doubts this gear (ranked on the primary style only): this tab is fought in melee and mage, and the gear search ranked it on melee alone. The bag it was scored in DOES pay for the 3 carried switch item(s), so the trip length is honest, but a reader who spends half the fight in another style is looking at gear chosen for the half the search could see.

Inventory: 8 of 9 rows chosen by the sim, 1 carrying no channel at all.

  • Purging staff sim
  • Occult necklace sim
  • Elidinis' ward (f) sim
  • Elder maul sim
  • Super combat potion(4) sim
  • Prayer potion(4) x17 sim
  • Zamorak brew(4) sim
  • Teleport to house (tablet) ruled
  • Games necklace(8) sim

Spellbook: Arceuus. Grants Resurrect Greater Ghost. Gave up Vengeance.

Trip: about 34.47 kills in 42 minutes, limited by prayer.

mid tier, magic

Worn gear: 11 of 11 slots chosen by the sim.

  • Head: Torva full helm sim
  • Cape: Infernal cape sim
  • Neck: Amulet of torture sim
  • Ammo: Ancient blessing sim
  • Weapon: Emberlight sim
  • Body: Inquisitor's hauberk sim
  • Shield: Avernic defender sim
  • Legs: Torva platelegs sim
  • Hands: Ferocious gloves sim
  • Feet: Avernic treads sim
  • Ring: Ultor ring sim

The model doubts this gear (ranked on the primary style only): this tab is fought in melee and range, and the gear search ranked it on melee alone. The bag it was scored in DOES pay for the 4 carried switch item(s), so the trip length is honest, but a reader who spends half the fight in another style is looking at gear chosen for the half the search could see.

Inventory: 8 of 9 rows chosen by the sim, 1 carrying no channel at all.

  • Zaryte crossbow sim
  • Ruby dragon bolts (e) sim
  • Necklace of anguish sim
  • Twisted buckler sim
  • Super combat potion(4) sim
  • Prayer potion(4) x17 sim
  • Zamorak brew(4) sim
  • Teleport to house (tablet) ruled
  • Games necklace(8) sim

Spellbook: Arceuus. Grants Resurrect Greater Ghost. Gave up Vengeance.

Trip: about 34.15 kills in 42 minutes, limited by prayer.

mid tier, magic

Worn gear: 11 of 11 slots chosen by the sim.

  • Head: Ancestral hat sim
  • Cape: Imbued guthix cape sim
  • Neck: Occult necklace sim
  • Ammo: Ancient blessing sim
  • Weapon: Purging staff sim
  • Body: Ancestral robe top sim
  • Shield: Elidinis' ward (f) sim
  • Legs: Ancestral robe bottom sim
  • Hands: Tormented bracelet sim
  • Feet: Avernic treads (et) sim
  • Ring: Magus ring sim

The model doubts this gear (ranked on the primary style only): this tab is fought in range and mage, and the gear search ranked it on mage alone. The bag it was scored in DOES pay for the 4 carried switch item(s), so the trip length is honest, but a reader who spends half the fight in another style is looking at gear chosen for the half the search could see.

Inventory: 8 of 9 rows chosen by the sim, 1 carrying no channel at all.

  • Zaryte crossbow sim
  • Ruby dragon bolts (e) sim
  • Necklace of anguish sim
  • Twisted buckler sim
  • Ancient brew(4) x2 sim
  • Super restore(4) x16 sim
  • Rune pouch sim
  • Teleport to house (tablet) ruled
  • Games necklace(8) sim

Spellbook: Arceuus, committed by Dark Demonbane. Grants Resurrect Greater Ghost. Cannot cast Vengeance. Vengeance is on Lunar but this build is committed to Arceuus: not castable without Spellbook Swap.

Trip: about 38.81 kills in 42 minutes, limited by prayer.

budget tier, magic

Worn gear: 11 of 11 slots chosen by the sim.

  • Head: Inquisitor's great helm sim
  • Cape: Ardougne cloak 2 sim
  • Neck: Amulet of strength sim
  • Ammo: Rada's blessing 1 sim
  • Weapon: Dual macuahuitl sim
  • Body: Inquisitor's hauberk sim
  • Shield: nothing sim
  • Legs: Inquisitor's plateskirt sim
  • Hands: Barrows gloves sim
  • Feet: Avernic treads sim
  • Ring: Ultor ring sim

The model doubts this gear (ranked on the primary style only): this tab is fought in melee and mage, and the gear search ranked it on melee alone. The bag it was scored in DOES pay for the 3 carried switch item(s), so the trip length is honest, but a reader who spends half the fight in another style is looking at gear chosen for the half the search could see.

Inventory: 5 of 6 rows chosen by the sim, 1 carrying no channel at all.

  • Kodai wand sim
  • Amulet of magic sim
  • Tome of water sim
  • Super combat potion(4) sim
  • Ring of dueling(8) ruled
  • Games necklace(8) sim

The model doubts this inventory ():

Spellbook: Arceuus. Grants Resurrect Greater Ghost. Gave up Vengeance.

Trip: about 1.15 kills in 2 minutes, limited by prayer.

budget tier, magic

Worn gear: 11 of 11 slots chosen by the sim.

  • Head: Inquisitor's great helm sim
  • Cape: Ardougne cloak 2 sim
  • Neck: Amulet of strength sim
  • Ammo: Rada's blessing 1 sim
  • Weapon: Dual macuahuitl sim
  • Body: Inquisitor's hauberk sim
  • Shield: nothing sim
  • Legs: Inquisitor's plateskirt sim
  • Hands: Barrows gloves sim
  • Feet: Avernic treads sim
  • Ring: Ultor ring sim

The model doubts this gear (ranked on the primary style only): this tab is fought in melee and range, and the gear search ranked it on melee alone. The bag it was scored in DOES pay for the 4 carried switch item(s), so the trip length is honest, but a reader who spends half the fight in another style is looking at gear chosen for the half the search could see.

Inventory: 6 of 7 rows chosen by the sim, 1 carrying no channel at all.

  • Zaryte crossbow sim
  • Ruby bolts (e) sim
  • Necklace of anguish sim
  • Twisted buckler sim
  • Super combat potion(4) sim
  • Ring of dueling(8) ruled
  • Games necklace(8) sim

The model doubts this inventory ():

Spellbook: Arceuus. Grants Resurrect Greater Ghost. Gave up Vengeance.

Trip: about 1.19 kills in 2 minutes, limited by prayer.

budget tier, magic

Worn gear: 11 of 11 slots chosen by the sim.

  • Head: Void ranger helm sim
  • Cape: Mixed hide cape sim
  • Neck: Necklace of anguish sim
  • Ammo: Ruby bolts (e) sim
  • Weapon: Zaryte crossbow sim
  • Body: Elite void top sim
  • Shield: Twisted buckler sim
  • Legs: Elite void robe sim
  • Hands: Void knight gloves sim
  • Feet: Avernic treads sim
  • Ring: Venator ring sim

The model doubts this gear (ranked on the primary style only): this tab is fought in range and mage, and the gear search ranked it on range alone. The bag it was scored in DOES pay for the 3 carried switch item(s), so the trip length is honest, but a reader who spends half the fight in another style is looking at gear chosen for the half the search could see.

Inventory: 6 of 7 rows chosen by the sim, 1 carrying no channel at all.

  • Kodai wand sim
  • Amulet of magic sim
  • Tome of water sim
  • Ranging potion(4) sim
  • Prayer potion(4) sim
  • Ring of dueling(8) ruled
  • Games necklace(8) sim

Spellbook: Arceuus. Grants Resurrect Greater Ghost. Gave up Vengeance.

Trip: about 2.56 kills in 4 minutes, limited by prayer.

What each of those badges means

  • derived:ascent (sim): an accepted coordinate-ascent move: betterThan() preferred this candidate over the incumbent under the row objective and band. The weapon+ammo+shield pairing and the crystal set arrive here too, because both are offered to the same acceptance test.
  • derived:cheapestEqual (sim): cheapestOfEquals(): at budget, an exactly-tied cheaper item replaced the one in this slot. It changes the price and, by construction, not the score.
  • derived:composed (sim): balanceInventory() sized this row from the derived supply menu. The menu enumerates CONSUMABLES and narrows by style, tier and price; it is not the authored bag.
  • derived:empty (sim): the finished loadout leaves this slot EMPTY, and that is an ANSWER rather than a gap: a two-handed weapon forfeits the shield and a weapon that stores its own ammunition frees the ammo slot. Recorded so a null slot is never read as unprovenanced.
  • derived:obtainable (sim): canonicaliseObtainable(): the finished loadout named a variant the model cannot state a route to, and this pass swapped it for the obtainable equal.
  • derived:pouch (sim): derivePouchInto(): the rune pouch and its loose overflow, from the spell the build actually casts and the pouch slot criterion. Not from a pouch a human typed.
  • derived:seedWeapon (sim): the weapon the ascent BEGAN from, taken off the dps-ranked weapon shortlist, or the forced weapon of a multi-start seed. Never off a start loadout.
  • derived:spec (sim): a carried special-attack weapon PROPOSED by `specPlan` (specchoice.js), which prices every SPEC_ATTACKS weapon that deals damage or drains defence on top of the bag solved without one, and KEPT by `judgeSpecArms` only where the composed bag with it beats the bag without it under `compareScores`. The row's `kpt.specWeapon` carries both arms.
  • derived:switch (sim): a carried gear switch, named by `build.switches`, composed by `resolver.hybridSwitches` out of the OTHER styles SOLVED gear (solvedgear.js), at the same tier as the row. This is the derived replacement for `inherited:switch`; the two differ only in which source answered, and the resolver states that per switch rather than letting the consumer infer it.
  • derived:travel (sim): travelPlan(): the way IN, ranked out of the derived transport graph against this account's own unlocks, rather than copied from whatever a human typed. The way OUT is a separate channel (`ruled:escape`) because it is a typed choice, not a ranking.
  • derived:voidSeed (sim): the Void set offered assembled, because an all-or-nothing set effect pays nothing until four slots are right and every single step toward it is a strict loss. The pieces come from VOID_SET in combat.js, the same names its own predicate tests.
  • ruled:escape (ruled): escapeLeg(): the way OUT, taken from the typed per-tier table ESCAPE_PLAN and judged against the account, with nothing substituted and no fallback ladder. The ACCOUNT CHECK is a derivation; the CHOICE of item is not, so this is not a `derived:` channel. ESCAPE_PLAN carries no attributedTo field (PROVENANCE_BACKLOG: silent-and-unattributed), so this channel does not claim one either.

Tormented Demons strategies on the OSRS Wiki